C# Interview Questions and Answers for experienced
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What is the difference between `==` and `Equals()` in C#?
- Answer: `==` compares references for reference types and values for value types. `Equals()` is a method that can be overridden to provide custom comparison logic. For reference types, it usually compares references, unless overridden. For value types, it compares values.
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Explain the concept of garbage collection in C#.
- Answer: C#'s garbage collector (GC) automatically reclaims memory occupied by objects that are no longer reachable. It operates non-deterministically, periodically identifying and freeing unused memory. This helps prevent memory leaks but introduces potential performance implications if not managed properly.
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What are delegates and events in C#? Give an example.
- Answer: Delegates are type-safe function pointers. They allow you to pass methods as arguments to other methods. Events are a mechanism for broadcasting notifications. They use delegates under the hood. Example: A button click event uses a delegate to subscribe to a method that handles the click.
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What is LINQ and how does it work?
- Answer: LINQ (Language Integrated Query) is a set of technologies based on the idea of querying data from various sources (databases, XML, objects) using a common syntax. It uses extension methods to add query capabilities to existing collections. It translates queries into efficient operations behind the scenes.
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Explain the difference between `ref` and `out` parameters.
- Answer: `ref` parameters require the argument to be initialized before passing to the method. `out` parameters do not require initialization; the method is responsible for assigning a value. Both allow modifying the original variable within the called method.
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What are Generics in C#? What are their benefits?
- Answer: Generics allow you to write type-safe code that can work with various data types without losing type information. Benefits include type safety, performance improvements (no boxing/unboxing), and code reusability.
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Explain the concept of asynchronous programming in C# using `async` and `await`.
- Answer: `async` and `await` keywords enable asynchronous programming, making it easier to write code that performs long-running operations without blocking the main thread. `async` marks a method as asynchronous, and `await` pauses execution until an asynchronous operation completes.
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What are different ways to handle exceptions in C#?
- Answer: Use `try-catch-finally` blocks to handle exceptions. `try` contains code that might throw exceptions, `catch` handles specific exception types, and `finally` executes regardless of whether an exception occurred. Custom exception classes can also be created.
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What is the difference between a class and a struct in C#?
- Answer: Classes are reference types; structs are value types. Classes are allocated on the heap; structs are allocated on the stack. Structs are generally lighter weight for smaller data structures.
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Explain the concept of polymorphism in C#.
- Answer: Polymorphism allows objects of different classes to be treated as objects of a common type. This is achieved through inheritance and interfaces, enabling flexibility and extensibility.
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Describe the different types of access modifiers in C#.
- Answer: C# offers several access modifiers controlling the visibility and accessibility of members: `public`, `private`, `protected`, `internal`, `protected internal`.
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What are interfaces in C# and how are they used?
- Answer: Interfaces define a contract that classes must implement. They specify methods, properties, and events without providing implementation details, enabling polymorphism and loose coupling.
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Explain the concept of inheritance in C#.
- Answer: Inheritance allows a class (derived class) to inherit members (fields, methods, properties) from another class (base class). It promotes code reusability and establishes an "is-a" relationship.
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What is a property in C#? How is it different from a field?
- Answer: A property provides controlled access to a field. It encapsulates the data and can include logic for getting and setting values, ensuring data integrity.
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What are indexers in C#? Give an example.
- Answer: Indexers allow you to access elements of a class or struct using array-like syntax. They provide a way to expose internal data collections with custom indexing logic.
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Explain the difference between boxing and unboxing in C#.
- Answer: Boxing converts a value type to a reference type (Object). Unboxing converts a reference type (Object) back to its original value type. This process incurs performance overhead.
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What are extension methods in C#?
- Answer: Extension methods allow you to add new methods to existing types without modifying their original code. They are declared as static methods within a static class, and the first parameter specifies the type being extended (using the `this` keyword).
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What are anonymous methods and lambda expressions?
- Answer: Anonymous methods provide a way to create methods without a name, useful for delegates. Lambda expressions are more concise ways to define anonymous methods, using a => to separate input parameters from the expression.
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Explain the concept of SOLID principles in object-oriented programming.
- Answer: SOLID principles are a set of five design principles intended to make software designs more understandable, flexible, and maintainable. They are: Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion.
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