engine assembler Interview Questions and Answers
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What is Assembly Language?
- Answer: Assembly language is a low-level programming language that uses mnemonics to represent machine code instructions. It provides a more human-readable representation than binary machine code, but it's still very close to the hardware.
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What is an assembler?
- Answer: An assembler is a program that translates assembly language code into machine code that a computer can execute.
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Explain the difference between a compiler and an assembler.
- Answer: A compiler translates high-level source code (like C++, Java) into machine code in one go. An assembler translates assembly language (a lower-level language) into machine code instruction by instruction.
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What are registers?
- Answer: Registers are small, fast storage locations within the CPU used to hold data being actively processed.
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What is the purpose of the stack?
- Answer: The stack is a LIFO (Last-In, First-Out) data structure used for storing function parameters, local variables, and return addresses during function calls.
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Explain the concept of memory addressing modes.
- Answer: Memory addressing modes specify how the operand of an instruction is located in memory. Common modes include immediate (value directly in instruction), register (value in register), direct (value at memory address), indirect (value at address in register), and more.
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What are the different types of instructions in assembly language?
- Answer: Assembly instructions typically include data transfer instructions (MOV, LOAD, STORE), arithmetic instructions (ADD, SUB, MUL, DIV), logical instructions (AND, OR, XOR, NOT), jump instructions (JMP, JZ, JN), and control instructions.
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What is a macro in assembly language?
- Answer: A macro is a piece of code that can be defined once and used multiple times within an assembly program. It improves code readability and reduces redundancy.
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Explain the concept of linking and loading in assembly programming.
- Answer: Linking combines multiple object files (compiled from different assembly source files) into a single executable file. Loading places the executable into memory so the CPU can execute it.
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What are the advantages and disadvantages of using assembly language?
- Answer: Advantages: Fine-grained control over hardware, high performance, smaller code size (potentially). Disadvantages: Difficult to learn and program, platform-specific, time-consuming to develop, less portable.
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How do you handle interrupts in assembly language?
- Answer: Interrupts are handled by interrupt service routines (ISRs), which are specific pieces of assembly code that respond to different interrupt events. The CPU saves the current state, jumps to the ISR, processes the interrupt, restores the state, and returns to the interrupted program.
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Explain the difference between near and far jumps.
- Answer: Near jumps are within a certain range of addresses (often within the current code segment), while far jumps can jump to any address in memory, typically involving changes in segment registers.
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What is a procedure/subroutine in assembly?
- Answer: A procedure or subroutine is a block of code that performs a specific task and can be called from other parts of the program. It improves modularity and code reusability.
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How do you pass parameters to a procedure in assembly?
- Answer: Parameters can be passed using registers, the stack, or memory locations. The calling and called procedures must agree on the parameter-passing convention.
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