Wrapper Class in Java Interview Questions and Answers for 10 years experience

100 Java Wrapper Class Interview Questions & Answers (10+ Years Experience)
  1. What are Wrapper classes in Java?

    • Answer: Wrapper classes in Java provide a mechanism to convert primitive data types (like `int`, `float`, `boolean`, etc.) into objects. This is crucial for situations where objects are required, such as adding primitives to collections (like `ArrayList` or `HashSet`). Each primitive type has a corresponding wrapper class: `Integer`, `Float`, `Boolean`, `Character`, `Byte`, `Short`, `Long`, `Double`.
  2. Explain autoboxing and unboxing in Java.

    • Answer: Autoboxing is the automatic conversion of a primitive type to its corresponding wrapper class. For example, `Integer i = 10;` automatically converts the `int` literal `10` into an `Integer` object. Unboxing is the reverse process – converting a wrapper class object back to its primitive type. For example, `int x = i;` automatically converts the `Integer` object `i` into an `int` value. This feature was introduced in Java 5 to simplify code.
  3. What is the purpose of the `valueOf()` method in wrapper classes?

    • Answer: The `valueOf()` method in wrapper classes converts a primitive type or a String representation into a wrapper object. For example, `Integer.valueOf("10")` creates an `Integer` object representing the value 10. It's often preferred over the constructor because it can utilize caching for performance optimization (especially for `Integer` and `String`).
  4. How does `parseInt()` work in wrapper classes like `Integer`?

    • Answer: `parseInt()` in classes like `Integer` parses a String and converts it into its primitive integer equivalent. For example, `Integer.parseInt("123")` returns the `int` value 123. It throws a `NumberFormatException` if the String cannot be parsed as an integer.
  5. Explain the difference between `Integer` and `int`.

    • Answer: `int` is a primitive data type, while `Integer` is its corresponding wrapper class. `int` is a value type stored directly on the stack, while `Integer` is a reference type stored on the heap. `Integer` objects can be `null`, while `int` variables cannot be.
  6. What are the common methods available in wrapper classes?

    • Answer: Common methods include `valueOf()`, `parseInt()` (or similar methods like `parseFloat()`, `parseDouble()`), `intValue()`, `doubleValue()`, `byteValue()`, `shortValue()`, `longValue()`, `floatValue()`, `toString()`, `equals()`, `hashCode()`, and `compareTo()`. These methods facilitate conversion between primitive and object types, string manipulation, and comparison operations.
  7. How do you compare two `Integer` objects for equality?

    • Answer: You should use the `equals()` method to compare two `Integer` objects for equality. The `==` operator compares object references, not the actual values they hold. For example, `Integer i1 = new Integer(10); Integer i2 = new Integer(10);` `i1 == i2` would return `false`, but `i1.equals(i2)` would return `true`.
  8. Explain the concept of immutability in wrapper classes.

    • Answer: Wrapper class objects are immutable. Once an object is created, its value cannot be changed. Any operation that seems to modify the value actually creates a new object with the updated value. This ensures thread safety and predictable behavior.
  9. Describe the role of wrapper classes in collections.

    • Answer: Collections (like `ArrayList`, `HashSet`, `HashMap`) only accept objects. To store primitive types in a collection, you must use their corresponding wrapper classes. For instance, to store integers, you'd use `Integer` instead of `int`.
  10. How does caching work with `Integer` objects?

    • Answer: The `Integer` class caches instances for values between -128 and 127. If you create an `Integer` object with a value within this range, the JVM will return a cached instance instead of creating a new one. This improves performance by reducing object creation overhead. Values outside this range will always create new objects.
  • Explain the performance implications of using wrapper classes extensively.

    • Answer: Overuse of wrapper classes can lead to increased memory consumption and garbage collection overhead compared to using primitives directly, especially in performance-critical sections of code. Autoboxing/unboxing also introduces slight performance penalties. It's essential to balance the convenience of wrapper classes with the need for optimized performance.
  • Discuss thread safety considerations when using wrapper classes.

    • Answer: Wrapper classes themselves are immutable, thus thread-safe. However, shared mutable objects containing wrapper objects might require synchronization mechanisms (like locks) to prevent race conditions if multiple threads modify those objects simultaneously.

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