WebAssembly Interview Questions and Answers for 7 years experience
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What is WebAssembly (Wasm)?
- Answer: WebAssembly is a binary instruction format for a stack-based virtual machine. It's designed as a portable target for compilation of high-level languages like C, C++, Rust, and Go, enabling near-native performance in web browsers and other environments. It aims to complement, not replace, JavaScript.
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Explain the benefits of using WebAssembly.
- Answer: WebAssembly offers significant performance improvements over JavaScript for computationally intensive tasks. Benefits include: high performance, improved security (sandboxed execution), smaller download sizes (compared to equivalent JS), and the ability to reuse existing codebases written in other languages.
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What are the different types of WebAssembly modules?
- Answer: Primarily, there are two ways to think about WebAssembly modules: Those compiled from source code (like C/C++/Rust) and those written directly in the WebAssembly text format (WAT), though the latter is less common for large projects. Both result in a `.wasm` binary file.
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How does WebAssembly interact with JavaScript?
- Answer: WebAssembly modules don't run in isolation. They interact with JavaScript through a well-defined interface. JavaScript can call functions exported from a Wasm module (using `WebAssembly.instantiate()` and `instance.exports`), and Wasm code can similarly call JavaScript functions (using imports declared during instantiation).
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Describe the WebAssembly memory model.
- Answer: WebAssembly uses a linear memory model, essentially a large, contiguous array of bytes. This memory is shared between the WebAssembly module and JavaScript. Both can read and write to this memory, enabling data exchange. Memory management is often handled by the compiler or runtime environment of the language used to create the Wasm module.
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Explain the concept of WebAssembly imports and exports.
- Answer: Imports are functions or data that a Wasm module requires from the host environment (usually JavaScript). Exports are functions or data that the Wasm module makes available to the host environment. This is how a Wasm module interfaces with the outside world.
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What are WebAssembly globals?
- Answer: WebAssembly globals are variables that have a single, mutable value. They're defined within a module and can be accessed and modified both within the module and (if exported) from the JavaScript host environment.
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What are tables in WebAssembly?
- Answer: WebAssembly tables are arrays of function references. They are typically used for indirect function calls, allowing dynamic dispatch – choosing a function to call at runtime based on an index into the table. This is crucial for features like polymorphism.
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Explain the different WebAssembly value types.
- Answer: WebAssembly supports several value types: i32 (32-bit integer), i64 (64-bit integer), f32 (32-bit float), f64 (64-bit float), and optionally `anyref` (for references). These determine the type of data a variable or function parameter can hold.
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How do you handle exceptions in WebAssembly?
- Answer: WebAssembly itself doesn't have built-in exception handling in the same way as high-level languages. Exceptions are typically handled by the language used to compile to Wasm or by carefully structuring the Wasm code to return error codes that the JavaScript host can interpret.
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What is the difference between `WebAssembly.compile()` and `WebAssembly.instantiate()`?
- Answer: `WebAssembly.compile()` compiles the Wasm binary into a module object, a representation ready for instantiation. `WebAssembly.instantiate()` takes either the compiled module or a raw Wasm binary and creates a WebAssembly instance, which is the runnable version with initialized memory, globals, and functions.
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Describe the role of the WebAssembly MVP (Minimum Viable Product).
- Answer: The MVP was the initial specification of WebAssembly, focusing on core features like memory management, linear memory, basic types, and function calls. Subsequent versions (like Wasm 2.0) expanded functionality with features like garbage collection and improved memory management.
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What are some common use cases for WebAssembly?
- Answer: Common uses include: game development (complex game logic and physics), image and video processing, audio synthesis, scientific computing, and enhancing existing web applications with computationally expensive components.
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How do you debug WebAssembly code?
- Answer: Debugging depends heavily on the tools provided by your compiler and development environment. Source maps are crucial, allowing the debugger to map back from Wasm instructions to the original source code. Browser developer tools often offer limited support for stepping through Wasm code. Using debuggers like LLDB or GDB with specialized Wasm support is often necessary for more complex debugging.
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Explain the concept of WebAssembly threads.
- Answer: WebAssembly threads allow for parallel execution of code within a WebAssembly module, improving performance. This is achieved through support for shared linear memory and atomic operations, enabling safe concurrent access to data.
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What are some of the security considerations when using WebAssembly?
- Answer: While WebAssembly provides a sandboxed environment, vulnerabilities can still arise. Careful consideration is needed for memory safety (preventing buffer overflows), input validation (to prevent injection attacks), and ensuring the integrity of the Wasm module itself (preventing malicious code execution).
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How does WebAssembly handle garbage collection?
- Answer: The WebAssembly Core specification initially did not include garbage collection, relying on manual memory management. However, proposals for garbage collection are in progress, and implementations are starting to appear in some runtimes, reducing the burden on developers when using languages with automatic garbage collection (like languages with GC support).
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Discuss the performance characteristics of WebAssembly compared to JavaScript.
- Answer: WebAssembly generally outperforms JavaScript in computationally intensive tasks due to its binary format and near-native compilation. JavaScript, being an interpreted language, can have performance overhead. However, JavaScript excels in areas where dynamic typing and quick prototyping are important. For simple tasks, JavaScript might even be faster due to the overhead of loading and instantiating a Wasm module.
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What are some common challenges when working with WebAssembly?
- Answer: Challenges include debugging complexities, the need for understanding memory management (especially in languages without automatic GC), interfacing with JavaScript effectively, and handling potential security vulnerabilities.
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