Java Coding Interview Questions and Answers for freshers
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What is Java?
- Answer: Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let application developers "write once, run anywhere" (WORA), meaning that compiled Java code can run on all platforms that support Java without the need for recompilation.
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What are the features of Java?
- Answer: Key features include platform independence, object-oriented programming, robust, secure, architecture-neutral, portable, interpreted, high-performance, multi-threaded, dynamic, and distributed.
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Explain Object-Oriented Programming (OOP) principles.
- Answer: OOP principles include Abstraction, Encapsulation, Inheritance, and Polymorphism. Abstraction hides complex implementation details and shows only essential information. Encapsulation bundles data and methods that operate on that data within a class. Inheritance allows creating new classes (child classes) from existing classes (parent classes), inheriting their properties and methods. Polymorphism allows objects of different classes to be treated as objects of a common type.
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What is a class?
- Answer: A class is a blueprint for creating objects. It defines the data (attributes or fields) and methods (behavior) that objects of that class will have.
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What is an object?
- Answer: An object is an instance of a class. It's a concrete realization of the blueprint defined by the class.
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What is the difference between == and .equals()?
- Answer: `==` compares references (memory addresses) for objects. `.equals()` compares the content of objects. You need to override `.equals()` to provide meaningful content comparison for custom classes.
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What are access modifiers in Java?
- Answer: Access modifiers (public, private, protected, default) control the accessibility of class members (fields and methods) from other classes and packages.
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Explain inheritance in Java.
- Answer: Inheritance is a mechanism where a class (subclass or child class) acquires the properties and methods of another class (superclass or parent class). It promotes code reusability and establishes an "is-a" relationship.
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What are the types of inheritance in Java?
- Answer: Java supports single, multilevel, hierarchical, and multiple inheritances (through interfaces).
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Explain polymorphism in Java.
- Answer: Polymorphism allows objects of different classes to be treated as objects of a common type. This is achieved through method overriding (runtime polymorphism) and method overloading (compile-time polymorphism).
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What is method overloading?
- Answer: Method overloading is having multiple methods with the same name but different parameters (number, type, or order) within the same class.
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What is method overriding?
- Answer: Method overriding is when a subclass provides a specific implementation for a method that is already defined in its superclass. The method signature (name and parameters) must be the same.
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What is an interface?
- Answer: An interface is a contract that defines methods but doesn't provide implementation. Classes can implement interfaces to provide the implementation.
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What is an abstract class?
- Answer: An abstract class is a class that cannot be instantiated directly. It can contain both abstract methods (without implementation) and concrete methods (with implementation).
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What is the difference between an abstract class and an interface?
- Answer: An abstract class can have both abstract and concrete methods, while an interface can only have abstract methods (since Java 8, it can also have default and static methods). A class can extend only one abstract class but can implement multiple interfaces.
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What are exceptions in Java?
- Answer: Exceptions are events that disrupt the normal flow of program execution. Java uses exception handling (try-catch blocks) to manage these events gracefully.
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Explain different types of exceptions in Java.
- Answer: Java exceptions are broadly classified as checked exceptions (must be handled or declared) and unchecked exceptions (runtime exceptions).
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What is a finally block?
- Answer: A finally block is a part of exception handling that always executes, regardless of whether an exception occurred or not. It's typically used for cleanup tasks (like closing files or releasing resources).
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What is a try-catch-finally block?
- Answer: It's the standard way to handle exceptions in Java. The `try` block contains the code that might throw an exception. The `catch` block handles the exception if it occurs. The `finally` block always executes after the `try` and `catch` blocks.
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What is a throw statement?
- Answer: The `throw` statement explicitly throws an exception.
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What is a throws clause?
- Answer: The `throws` clause is used in a method signature to declare that the method might throw checked exceptions. It doesn't handle the exceptions; it passes the responsibility to the calling method.
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What is the difference between checked and unchecked exceptions?
- Answer: Checked exceptions are compile-time exceptions that must be handled (using try-catch) or declared using the `throws` keyword. Unchecked exceptions (runtime exceptions) are not checked at compile time and don't need to be explicitly handled.
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What is a collection in Java?
- Answer: A collection is a framework for storing and manipulating groups of objects. The `java.util` package provides various collection interfaces and classes.
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Explain different types of collections in Java.
- Answer: Common types include Lists (ordered, allow duplicates), Sets (unordered, no duplicates), and Maps (key-value pairs).
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What is ArrayList?
- Answer: ArrayList is a dynamic array implementation that allows adding or removing elements. It is part of the List interface.
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What is LinkedList?
- Answer: LinkedList is a doubly linked list implementation that allows efficient insertion and deletion of elements. It is also part of the List interface.
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What is HashSet?
- Answer: HashSet is a hash table implementation of the Set interface. It doesn't allow duplicate elements and provides fast access, addition, and removal of elements.
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What is HashMap?
- Answer: HashMap is a hash table implementation of the Map interface. It stores data in key-value pairs and allows fast retrieval of values based on keys.
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What is the difference between ArrayList and LinkedList?
- Answer: ArrayList provides faster random access (retrieving elements by index), while LinkedList provides faster insertion and deletion of elements.
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What is the difference between HashMap and HashTable?
- Answer: HashMap is not synchronized (not thread-safe), while HashTable is synchronized (thread-safe). HashMap allows null keys and values, while HashTable doesn't.
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What is a thread?
- Answer: A thread is a lightweight unit of execution within a program. Multithreading allows multiple threads to execute concurrently within a single program.
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Explain different ways to create a thread in Java.
- Answer: You can create threads by extending the `Thread` class or by implementing the `Runnable` interface.
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What is thread synchronization?
- Answer: Thread synchronization is a mechanism to control access to shared resources by multiple threads to prevent data corruption or race conditions. It ensures that only one thread can access a shared resource at a time.
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What are different ways to achieve thread synchronization?
- Answer: Synchronization can be achieved using `synchronized` blocks or methods, locks (ReentrantLock), or other synchronization primitives.
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What is deadlock?
- Answer: Deadlock is a situation where two or more threads are blocked indefinitely, waiting for each other to release the resources that they need.
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How to avoid deadlock?
- Answer: Deadlocks can be avoided by following strategies like ordering resource acquisition, using timeouts, or employing deadlock detection and recovery mechanisms.
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What is a String in Java?
- Answer: String is an immutable class in Java. Once a String object is created, its value cannot be changed. Any operation that appears to modify a String actually creates a new String object.
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What is a StringBuilder?
- Answer: StringBuilder is a mutable class for creating and manipulating strings efficiently. It's preferable to String when you need to modify strings frequently.
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What is the difference between String and StringBuilder?
- Answer: String is immutable, while StringBuilder is mutable. StringBuilder is more efficient for string manipulations involving frequent modifications.
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What is StringBuffer?
- Answer: StringBuffer is similar to StringBuilder, but it is synchronized (thread-safe).
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What is a Wrapper class?
- Answer: Wrapper classes provide a way to convert primitive data types (like `int`, `float`, `boolean`) into objects. For example, `Integer` is the wrapper class for `int`.
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What is autoboxing and unboxing?
- Answer: Autoboxing is the automatic conversion of a primitive type to its corresponding wrapper class. Unboxing is the reverse process.
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What are generics in Java?
- Answer: Generics allow type parameters to be used in classes, interfaces, and methods. This improves type safety and reduces the need for casting.
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What is a static keyword?
- Answer: The `static` keyword indicates that a member (field or method) belongs to the class itself, not to any specific instance of the class.
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What is a final keyword?
- Answer: The `final` keyword indicates that a variable's value cannot be changed after initialization (for variables), a method cannot be overridden (for methods), or a class cannot be inherited (for classes).
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What is a transient keyword?
- Answer: The `transient` keyword indicates that a field should not be serialized when the object is serialized (e.g., saved to a file).
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What is a volatile keyword?
- Answer: The `volatile` keyword ensures that changes to a variable are immediately visible to other threads. It prevents caching of the variable's value by the compiler or processor.
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What is an inner class?
- Answer: An inner class is a class defined within another class.
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What are different types of inner classes?
- Answer: Types include static nested classes, inner classes, local inner classes, and anonymous inner classes.
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What is serialization?
- Answer: Serialization is the process of converting an object into a stream of bytes so that it can be stored in a file or transmitted over a network. Deserialization is the reverse process.
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Explain the process of serialization in Java.
- Answer: The `Serializable` interface needs to be implemented. Then, use `ObjectOutputStream` to write the object to a stream (typically a file).
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What is deserialization?
- Answer: Deserialization is the process of reconstructing an object from a stream of bytes. `ObjectInputStream` is used for this purpose.
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What is JDBC?
- Answer: JDBC (Java Database Connectivity) is an API for connecting Java applications to relational databases.
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Explain the steps involved in connecting to a database using JDBC.
- Answer: Steps include loading the JDBC driver, establishing a connection, creating a statement object, executing queries, processing results, and closing the connection.
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What is a PreparedStatement?
- Answer: PreparedStatement is a precompiled SQL statement that improves performance and security, especially when dealing with user inputs to prevent SQL injection.
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What is a ResultSet?
- Answer: ResultSet is a table of data representing the result of a database query.
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What is the difference between a Statement and a PreparedStatement?
- Answer: PreparedStatement is pre-compiled and is more efficient and secure than a Statement, especially when executing the same query multiple times with different parameters.
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What is a Singleton class?
- Answer: A Singleton class restricts the instantiation of a class to one "single" instance. Various design patterns can be used to achieve this.
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How to implement a Singleton class in Java?
- Answer: Multiple approaches exist, including using a private constructor, a static instance, and a static factory method. The choice depends on the specific requirements and potential threading issues.
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What is a design pattern?
- Answer: A design pattern is a reusable solution to a commonly occurring problem in software design.
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Name some common design patterns.
- Answer: Examples include Singleton, Factory, Observer, Strategy, and more.
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What is an Iterator?
- Answer: An Iterator is an object that enables you to traverse through a collection of objects without exposing the underlying representation of the collection.
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What is a ListIterator?
- Answer: ListIterator extends the Iterator interface to provide additional functionality for traversing a List in both forward and backward directions.
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What is JavaFX?
- Answer: JavaFX is a set of graphics and media packages that allows developers to design and build rich client applications with a modern look and feel.
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What is JavaBeans?
- Answer: JavaBeans are reusable software components that follow specific conventions for properties, events, and persistence. They are often used in visual application builders.
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What is JVM?
- Answer: JVM (Java Virtual Machine) is an abstract computing machine that enables a computer to run Java programs as well as programs in other languages that are compiled to Java bytecode.
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What is JRE?
- Answer: JRE (Java Runtime Environment) is a software package that provides the necessary libraries and other components needed to run Java applications. It includes the JVM.
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What is JDK?
- Answer: JDK (Java Development Kit) is a software package that provides tools for developing Java applications, including the JRE and compilers.
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What is Lambda Expression?
- Answer: Lambda expressions are anonymous functions that provide a concise way to represent instances of functional interfaces.
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What is a functional interface?
- Answer: A functional interface is an interface that contains exactly one abstract method (it can have multiple default methods).
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What is Streams API in Java?
- Answer: The Streams API provides a declarative way to process collections of data. It allows for functional-style operations on collections.
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What are some advantages of using Streams?
- Answer: Streams provide concise, readable code for processing collections, often improving performance through internal optimizations.
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Explain method chaining in Streams.
- Answer: Method chaining in Streams allows for combining multiple stream operations in a fluent style, improving readability.
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What is a Comparator in Java?
- Answer: A Comparator is used to compare two objects of the same type. It's used for sorting collections based on custom criteria.
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How do you create a Comparator?
- Answer: You can create a Comparator by implementing the `Comparator` interface or using lambda expressions.
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What is the difference between Comparable and Comparator?
- Answer: `Comparable` is implemented by a class to define its natural ordering. `Comparator` is used to define custom ordering for any type.
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What is a Collection Framework?
- Answer: The Java Collections Framework provides a set of interfaces and classes for working with collections of objects.
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What is a Map?
- Answer: A Map is an interface that stores data in key-value pairs. Each key is unique, and it maps to a single value.
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What is a Set?
- Answer: A Set is an interface that stores a collection of unique elements. It doesn't allow duplicate values.
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What is a List?
- Answer: A List is an interface that stores an ordered collection of elements. It allows duplicate values.
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What is the difference between fail-fast and fail-safe iterators?
- Answer: Fail-fast iterators throw `ConcurrentModificationException` if the underlying collection is modified during iteration. Fail-safe iterators do not; they operate on a copy of the collection.
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Explain different ways to sort an ArrayList.
- Answer: You can sort an ArrayList using `Collections.sort()` with a `Comparator` or by implementing the `Comparable` interface in the element class.
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What is a Stack?
- Answer: A Stack is a LIFO (Last-In, First-Out) data structure. Elements are added and removed from the top.
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What is a Queue?
- Answer: A Queue is a FIFO (First-In, First-Out) data structure. Elements are added at the rear and removed from the front.
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What is a Deque?
- Answer: A Deque (double-ended queue) is a data structure that supports adding and removing elements from both ends.
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What is a priority queue?
- Answer: A priority queue is a queue where each element has a priority, and elements with higher priority are dequeued before elements with lower priority.
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What are annotations in Java?
- Answer: Annotations are metadata that provide information about the program elements. They can be used for various purposes, such as code generation, compile-time checks, and runtime processing.
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What are some built-in annotations in Java?
- Answer: Some built-in annotations include `@Override`, `@Deprecated`, `@SuppressWarnings`.
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How to create a custom annotation?
- Answer: You create a custom annotation by using the `@interface` keyword and specifying the annotation's attributes.
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What is reflection in Java?
- Answer: Reflection allows inspecting and manipulating the runtime behavior of Java classes, methods, and fields. It's a powerful but potentially risky feature.
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What is the purpose of the `java.lang.reflect` package?
- Answer: This package provides classes and interfaces for working with reflection in Java.
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What are JAR files?
- Answer: JAR (Java Archive) files are used to package multiple Java classes and resources into a single file for easy distribution and deployment.
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How do you create a JAR file?
- Answer: You can create a JAR file using the `jar` command-line tool included in the JDK.
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What is a WAR file?
- Answer: A WAR (Web Application Archive) file is a standard deployment unit for Java web applications. It contains all the necessary files for a web application, including servlets, JSPs, and other resources.
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What is an EAR file?
- Answer: An EAR (Enterprise Application Archive) file is a standard deployment unit for Java enterprise applications. It can contain multiple WAR and JAR files.
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Explain the concept of garbage collection in Java.
- Answer: Garbage collection is the automatic process of reclaiming memory occupied by objects that are no longer referenced by the program. It helps prevent memory leaks.
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What is JVM memory management?
- Answer: JVM memory management refers to how the JVM allocates and reclaims memory for objects. It includes garbage collection and other memory management techniques.
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What are different garbage collection algorithms?
- Answer: Different garbage collection algorithms include mark-and-sweep, copying, generational, and more. The choice of algorithm depends on the JVM implementation and the application's requirements.
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