Electron.js Interview Questions and Answers for 5 years experience
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What is Electron.js and how does it work?
- Answer: Electron is an open-source framework developed by GitHub that allows developers to build cross-platform desktop applications using web technologies like JavaScript, HTML, and CSS. It works by embedding a Chromium instance and a Node.js runtime into a native application shell. This enables developers to leverage their web development skills to create desktop applications that run on Windows, macOS, and Linux.
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Explain the difference between the main process and the renderer process in Electron.
- Answer: The main process is the entry point of the Electron application and is responsible for creating the browser window, managing the lifecycle of the application, and handling system events. The renderer process is a web page running within a browser window. Multiple renderer processes can exist in a single Electron application. The main process controls the renderer processes (e.g., creating, destroying them), while renderer processes use Node.js APIs only indirectly, typically by communicating with the main process.
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How do you communicate between the main process and renderer processes?
- Answer: Communication between the main and renderer processes is achieved primarily through the `ipcMain` and `ipcRenderer` modules. The `ipcMain` module is used in the main process to listen for messages from the renderer process, while `ipcRenderer` is used in the renderer process to send messages to the main process. Alternatively, you can use inter-process communication (IPC) mechanisms provided by the operating system, but Electron's IPC modules are generally preferred for their simplicity.
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Describe different methods for packaging an Electron application for distribution.
- Answer: Electron offers several methods for packaging applications, primarily using tools like `electron-builder` and `electron-packager`. `electron-builder` provides a more comprehensive solution, automating the entire process, including code signing, creating installers for various operating systems (Windows, macOS, Linux), and handling updates. `electron-packager` is simpler and focuses on packaging the application itself, without the added features of `electron-builder`.
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