client server programmer Interview Questions and Answers
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What is the difference between a client and a server?
- Answer: A client is a software application that requests services from a server. A server is a software application that provides services to clients. Clients initiate communication, while servers wait for requests. Think of a web browser (client) requesting a webpage from a web server (server).
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Explain the client-server architecture.
- Answer: Client-server architecture is a distributed application architecture where clients and servers interact over a network. Clients request services, and servers provide those services. It's characterized by a central server managing resources and multiple clients accessing them independently.
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What are sockets?
- Answer: Sockets are endpoints of a two-way communication link between two programs running on a network. They're like software addresses that allow programs to send and receive data over a network. They are implemented using IP addresses and port numbers.
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Explain TCP and UDP protocols.
- Answer: TCP (Transmission Control Protocol) is a connection-oriented protocol that provides reliable, ordered data delivery. UDP (User Datagram Protocol) is a connectionless protocol that provides unreliable, unordered data delivery. TCP is slower but more reliable, while UDP is faster but less reliable.
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What is the difference between HTTP and HTTPS?
- Answer: HTTP (Hypertext Transfer Protocol) is an application layer protocol for transmitting data over the internet. HTTPS (Hypertext Transfer Protocol Secure) is HTTP with SSL/TLS encryption, providing secure communication by encrypting data in transit, preventing eavesdropping and data tampering.
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What is RESTful API?
- Answer: A RESTful API (Representational State Transfer Application Programming Interface) is an architectural style for designing networked applications. It uses standard HTTP methods (GET, POST, PUT, DELETE) to interact with resources, identified by URIs, returning data in formats like JSON or XML.
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Explain the concept of request and response in a client-server model.
- Answer: The client initiates communication by sending a request to the server. The request specifies the desired action or data. The server processes the request and sends back a response containing the requested data or the result of the action. This is a fundamental cycle in client-server interactions.
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What are different types of client-server architectures?
- Answer: There are many, including: Two-tier, Three-tier, N-tier, Peer-to-peer (a more decentralized variant), and cloud-based architectures. Each has different complexities and scalability characteristics.
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What is a load balancer?
- Answer: A load balancer distributes network or application traffic across multiple servers. This prevents overload on individual servers, improves performance, and enhances the availability of the application.
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Explain the concept of session management in a client-server application.
- Answer: Session management is the process of tracking and managing a user's interaction with a web application over a series of requests. It allows the server to maintain context about the user throughout their session, typically using cookies or session IDs.
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What is JSON and how is it used in client-server communication?
- Answer: JSON (JavaScript Object Notation) is a lightweight data-interchange format. It's commonly used in client-server communication because it's human-readable and easily parsed by both client and server-side code (especially JavaScript). It's often preferred over XML for its simplicity.
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What is XML and how is it used in client-server communication?
- Answer: XML (Extensible Markup Language) is a markup language for encoding documents in a format that is both human-readable and machine-readable. While less prevalent than JSON nowadays, it's still used for data exchange in client-server interactions, particularly in scenarios requiring more structured data representation.
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How do you handle exceptions in a client-server application?
- Answer: Exception handling is crucial. Use try-catch blocks to anticipate potential errors (network issues, invalid data, etc.). Implement robust error logging and reporting mechanisms to aid debugging and monitoring. Provide informative error messages to the client, and consider implementing retry logic for transient errors.
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What are some common security considerations in client-server programming?
- Answer: Security is paramount. Key considerations include input validation to prevent injection attacks (SQL injection, XSS), secure authentication and authorization mechanisms, data encryption (both in transit and at rest), protection against denial-of-service (DoS) attacks, and regular security audits and patching.
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Explain the concept of concurrency and how it relates to client-server applications.
- Answer: Concurrency is the ability of a system to handle multiple tasks seemingly at the same time. In client-server apps, this is essential for handling multiple client requests simultaneously. Techniques like multithreading or asynchronous programming are used to achieve this.
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What are some common design patterns used in client-server programming?
- Answer: Many design patterns apply, including Model-View-Controller (MVC), Model-View-ViewModel (MVVM), and various architectural patterns like microservices. The choice depends on the application's complexity and requirements.
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How do you ensure scalability in a client-server application?
- Answer: Scalability involves designing the application to handle increasing numbers of clients and data. Techniques include using load balancers, database sharding, caching mechanisms, using a distributed architecture, and choosing appropriate technologies that support horizontal scaling.
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Discuss different database technologies used with client-server applications.
- Answer: Relational databases (MySQL, PostgreSQL, Oracle, SQL Server) and NoSQL databases (MongoDB, Cassandra, Redis) are common choices. The selection depends on factors like data structure, scalability requirements, and performance needs.
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How do you test a client-server application?
- Answer: Testing is crucial. Techniques include unit testing (individual components), integration testing (interactions between components), system testing (end-to-end testing), performance testing (load, stress), and security testing (vulnerability assessment). Automated testing is highly recommended.
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